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Improved Training Technique for Shortcut Models

Neural Information Processing Systems

Shortcut models represent a promising, non-adversarial paradigm for generative modeling, uniquely supporting one-step, few-step, and multi-step sampling from a single trained network. However, their widespread adoption has been stymied by critical performance bottlenecks. This paper tackles the five core issues that held shortcut models back: (1) the hidden flaw of compounding guidance, which we are the first to formalize, causing severe image artifacts; (2) inflexible fixed guidance that restricts inference-time control; (3) a pervasive frequency bias driven by a reliance on low-level distances in the direct domain, which biases reconstructions toward low frequencies; (4) divergent self-consistency arising from a conflict with EMA training; and (5) curvy flow trajectories that impede convergence. To address these challenges, we introduce iSM, a unified training framework that systematically resolves each limitation. Our framework is built on four key improvements: Intrinsic Guidance provides explicit, dynamic control over guidance strength, resolving both compounding guidance and inflexibility. A Multi-Level Wavelet Loss mitigates frequency bias to restore high-frequency details. Scaling Optimal Transport (sOT) reduces training variance and learns straighter, more stable generative paths. Finally, a Twin EMA strategy reconciles training stability with self-consistency. Extensive experiments on ImageNet 256 ห† 256 demonstrate that our approach yields substantial FID improvements over baseline shortcut models across one-step, few-step, and multi-step generation, making shortcut models a viable and competitive class of generative models.


Improved Training Technique for Shortcut Models

Neural Information Processing Systems

Shortcut models represent a promising, non-adversarial paradigm for generative modeling, uniquely supporting one-step, few-step, and multi-step sampling from a single trained network. However, their widespread adoption has been stymied by critical performance bottlenecks. This paper tackles the five core issues that held shortcut models back: (1) the hidden flaw of compounding guidance, which we are the first to formalize, causing severe image artifacts; (2) inflexible fixed guidance that restricts inference-time control; (3) a pervasive frequency bias driven by a reliance on low-level distances in the direct domain, which biases reconstructions toward low frequencies; (4) divergent self-consistency arising from a conflict with EMA training; and (5) curvy flow trajectories that impede convergence. To address these challenges, we introduce iSM, a unified training framework that systematically resolves each limitation. Our framework is built on four key improvements: Intrinsic Guidance provides explicit, dynamic control over guidance strength, resolving both compounding guidance and inflexibility. A Multi-Level Wavelet Loss mitigates frequency bias to restore high-frequency details. Scaling Optimal Transport (sOT) reduces training variance and learns straighter, more stable generative paths. Finally, a Twin EMA strategy reconciles training stability with self-consistency. Extensive experiments on ImageNet 256x256 demonstrate that our approach yields substantial FID improvements over baseline shortcut models across one-step, few-step, and multi-step generation, making shortcut models a viable and competitive class of generative models.


FBI: Learning Dexterous In-hand Manipulation with Dynamic Visuotactile Shortcut Policy

arXiv.org Artificial Intelligence

Figure 1: We propose Flow Before Imitation (FBI), a novel dynamic visuotactile imitation learning algorithm for dexterous in-hand manipulation. FBI's design enables two operational modes: with or without physical tactile sensors in the real world, largely extending the application scenarios. Abstract -- Dexterous in-hand manipulation is a long-standing challenge in robotics due to complex contact dynamics and partial observability. This paper introduces Flow Before Imitation (FBI), a visuotactile imitation learning framework that dynamically fuses tactile interactions with visual observations through motion dynamics. Unlike prior static fusion methods, FBI establishes a causal link between tactile signals and object motion via a dynamics-aware latent model. FBI employs a transformer-based interaction module to fuse flow-derived tactile features with visual inputs, training a one-step diffusion policy for real-time execution. Extensive experiments demonstrate that the proposed method outperforms the baseline methods in both simulation and the real world on two customized in-hand manipulation tasks and three standard dexterous manipulation tasks.


Scaling Offline RL via Efficient and Expressive Shortcut Models

arXiv.org Artificial Intelligence

Diffusion and flow models have emerged as powerful generative approaches capable of modeling diverse and multimodal behavior. However, applying these models to offline reinforcement learning (RL) remains challenging due to the iterative nature of their noise sampling processes, making policy optimization difficult. In this paper, we introduce Scalable Offline Reinforcement Learning (SORL), a new offline RL algorithm that leverages shortcut models - a novel class of generative models - to scale both training and inference. SORL's policy can capture complex data distributions and can be trained simply and efficiently in a one-stage training procedure. At test time, SORL introduces both sequential and parallel inference scaling by using the learned Q-function as a verifier. We demonstrate that SORL achieves strong performance across a range of offline RL tasks and exhibits positive scaling behavior with increased test-time compute. We release the code at nico-espinosadice.github.io/projects/sorl.


One Step Diffusion via Shortcut Models

arXiv.org Artificial Intelligence

Diffusion models and flow-matching models have enabled generating diverse and realistic images by learning to transfer noise to data. However, sampling from these models involves iterative denoising over many neural network passes, making generation slow and expensive. Previous approaches for speeding up sampling require complex training regimes, such as multiple training phases, multiple networks, or fragile scheduling. We introduce shortcut models, a family of generative models that use a single network and training phase to produce high-quality samples in a single or multiple sampling steps. Shortcut models condition the network not only on the current noise level but also on the desired step size, allowing the model to skip ahead in the generation process. Across a wide range of sampling step budgets, shortcut models consistently produce higher quality samples than previous approaches, such as consistency models and reflow. Compared to distillation, shortcut models reduce complexity to a single network and training phase and additionally allow varying step budgets at inference time. Yet, their weakness lies in expensive inference. Despite producing high-quality samples, these methods require an iterative inference procedure--often requiring dozens to hundreds of forward passes of the neural network--making generation slow and expensive. We posit that there exists a generative modelling objective which retains the benefits of diffusion training, yet can denoise in a single step. Shortcut models generate high-quality images across a wide range of inference budgets, including using a single forward pass, drastically reducing sampling time by up to 128x compared to diffusion and flow-matching models. In contrast, diffusion and flow-matching models rapidly deteriorate when queried in the few-step setting.


Robust Collaborative Filtering to Popularity Distribution Shift

arXiv.org Artificial Intelligence

In leading collaborative filtering (CF) models, representations of users and items are prone to learn popularity bias in the training data as shortcuts. The popularity shortcut tricks are good for in-distribution (ID) performance but poorly generalized to out-of-distribution (OOD) data, i.e., when popularity distribution of test data shifts w.r.t. the training one. To close the gap, debiasing strategies try to assess the shortcut degrees and mitigate them from the representations. However, there exist two deficiencies: (1) when measuring the shortcut degrees, most strategies only use statistical metrics on a single aspect (i.e., item frequency on item and user frequency on user aspect), failing to accommodate the compositional degree of a user-item pair; (2) when mitigating shortcuts, many strategies assume that the test distribution is known in advance. This results in low-quality debiased representations. Worse still, these strategies achieve OOD generalizability with a sacrifice on ID performance. In this work, we present a simple yet effective debiasing strategy, PopGo, which quantifies and reduces the interaction-wise popularity shortcut without any assumptions on the test data. It first learns a shortcut model, which yields a shortcut degree of a user-item pair based on their popularity representations. Then, it trains the CF model by adjusting the predictions with the interaction-wise shortcut degrees. By taking both causal- and information-theoretical looks at PopGo, we can justify why it encourages the CF model to capture the critical popularity-agnostic features while leaving the spurious popularity-relevant patterns out. We use PopGo to debias two high-performing CF models (MF, LightGCN) on four benchmark datasets. On both ID and OOD test sets, PopGo achieves significant gains over the state-of-the-art debiasing strategies (e.g., DICE, MACR).